# Transpersonal Systems [Wikipedia](https://en.wikipedia.org/wiki/Transpersonal_psychology) ( Ancient–present ) ## Description Transpersonal and mythological systems — Celtic otherworlds, burial and ritual architecture, Kabbalistic and esoteric correspondences, tarot, archetype taxonomies, and related symbolic systems — spanning how cultures have mapped nonordinary experience, the afterlife, and the structure of the self. ## Key Tags #transpersonal #mythology #esotericism ## Essential Works - [[Adventure of Self Discovery]] - Grof's transpersonal-psychology framework underlying this page's approach to symbolic/mythological systems ## Details %% largely raw research notes, preserved below by topic %% ### Celtic Otherworld and Burial Architecture #### 2023-08-24 [Mánchan Magan](https://en.wikipedia.org/wiki/Manch%C3%A1n_Magan) & Otherworld :: Tír na nÓg #celtic #mythical #fairy-tale #otherworld #consciousness #ancestors #paradise <iframe width="560" height="315" src="https://www.youtube.com/embed/v6nAO6tRWfE?si=R0wQTFRtfODFBu_L" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> **[Tír na nÓg](https://en.wikipedia.org/wiki/T%C3%ADr_na_n%C3%93g)** #otherworld is depicted as an island [paradise](https://en.wikipedia.org/wiki/Paradise "Paradise") and supernatural realm of everlasting youth, beauty, health, abundance and joy. Its inhabitants are described as the [Tuatha Dé Danann](https://en.wikipedia.org/wiki/Tuatha_D%C3%A9_Danann "Tuatha Dé Danann") or the warriors of the Tuatha Dé, the gods of pre-Christian Ireland, who engage in poetry, music, entertainment, and the feast of [Goibniu](https://en.wikipedia.org/wiki/Goibniu "Goibniu"), which grants immortality to the participants. **[The Otherworld](https://en.wikipedia.org/wiki/Celtic_Otherworld)** #otherworld is usually elusive, but various mythical heroes visit it either through chance or after being invited by one of its residents. They often reach it by entering ancient burial mounds or caves, or by going under water or across the western sea. Sometimes, they suddenly find themselves in the Otherworld with the appearance of a [magic mist](https://en.wikipedia.org/wiki/F%C3%A9th_f%C3%ADada "Féth fíada"), supernatural beings or unusual animals. An otherworldly woman may invite the hero into the Otherworld by offering an [apple](https://en.wikipedia.org/wiki/Apple_(symbolism) "Apple (symbolism)") or a [silver apple branch](https://en.wikipedia.org/wiki/Silver_Branch "Silver Branch"), or a ball of thread to follow as it unwinds. The festivals of [Samhain](https://en.wikipedia.org/wiki/Samhain "Samhain") and [Beltane](https://en.wikipedia.org/wiki/Beltane "Beltane") are [liminal](https://en.wikipedia.org/wiki/Liminality "Liminality") times, when contact with the Otherworld was more likely. **[Dolmen (Portal Tomb)](https://en.wikipedia.org/wiki/Dolmen)** #dead #ritual #stone #burial A **dolmen** ([/ˈdɒlmɛn/](https://en.wikipedia.org/wiki/Help:IPA/English "Help:IPA/English")) or **portal tomb** is a type of single-chamber [megalithic tomb](https://en.wikipedia.org/wiki/Megalith#Tombs "Megalith"), usually consisting of two or more upright [megaliths](https://en.wikipedia.org/wiki/Megalith "Megalith") supporting a large flat horizontal capstone or "table." The oldest known are found in [Western Europe](https://en.wikipedia.org/wiki/Western_Europe "Western Europe"), dating from c. 7,000 years ago. ![[portalTomb.jpg]] **[Tumulus (Burial Mound)](https://en.wikipedia.org/wiki/Tumulus)** (plural **tumuli**) is a [mound](https://en.wikipedia.org/wiki/Mound "Mound") of [earth](https://en.wikipedia.org/wiki/Soil "Soil") and [stones](https://en.wikipedia.org/wiki/Rock_(geology) "Rock (geology)") raised over a [grave](https://en.wikipedia.org/wiki/Grave "Grave") or graves. Tumuli are also known as **barrows**, **burial mounds** or (in Siberia and Central Asia) *[kurgans](https://en.wikipedia.org/wiki/Kurgan "Kurgan")*, found throughout much of the world. A [cairn](https://en.wikipedia.org/wiki/Cairn "Cairn"), a mound of stones built for various purposes, may also originally have been a tumulus. "Everything, everything, everything for free / As it all eventually / Turns to dust and petal / Molten rock and meadow" Time — Space — Matter — Ether Solvet et Coagula ### Correspondences and Esoteric Systems #### Sephirot (Kabbalistic Tree of Life) Malkhut – Kingdom Yesod – Foundation Hod – Splendour Netzah – Eternity Tiferet – Beauty Gevurah – Judgement Hesed – Kindness Binah – Understanding Hochmah – Wisdom Keter – Crown #### Macroclimates **Tropical**: Wet (rainforest); Monsoon; Wet and dry (savanna) **Dry**: Arid; Semiarid **Mild**: Mediterranean; Humid subtropical; Marine **Continental**: Warm summer; Cool summer; Subarctic (boreal) **Polar**: Tundra; Ice cap #### Sacred Mysteries Baptism, Eucharist, Confirmation, community, Reconciliation, Anointing of the Sick, Marriage, Ordination, Confession, absolution, last rites, penance, surveillance, carceration, revelation, Achievement #### Seven Deadly Sins and Corresponding Virtues (1) [vainglory](https://www.britannica.com/topic/pride-human-behaviour), or pride; (2) [greed](https://www.britannica.com/topic/greed-behaviour), or covetousness; (3) [lust](https://www.britannica.com/topic/lust-behaviour); (4) [envy](https://www.britannica.com/topic/envy-behaviour); (5) [gluttony](https://www.britannica.com/topic/gluttony), usually understood to include drunkenness; (6) [wrath](https://www.britannica.com/science/anger), or anger; (7) [sloth](https://www.britannica.com/topic/sloth-behaviour). [Virtues](https://www.britannica.com/topic/virtue-in-Christianity) of: (1) humility; (2) charity; (3) [chastity](https://www.britannica.com/topic/chastity); (4) gratitude; (5) temperance; (6) patience; (7) diligence. Also noted: Violence. #### Four Humors Black bile (Greek: μέλαινα χολή, melaina chole); yellow bile (Greek: ξανθη χολή, xanthe chole); phlegm (Greek: φλέγμα, phlegma); blood (Greek: αἷμα, haima) #### Bodies (esoteric) Causal — mental — astral — physical Also noted: astral, mental, buddhic; wave, particle; singularity; Time, Space ### Lost Civilizations and Submerged Lands #### 6 Lost Civilizations - The Maya. Mayan fresco from Bonampak. - The Khmer empire. Towers of Angkor Wat reflected in a pond, Angkor, Cambodia. - The Indus civilization. Harappa ruins. - Easter Island. Easter Island moai with pukao. - Çatalhöyük. - The Mississippians. #### Extended Civilization Notes (via britannica.com and other sources) **The Olmec** — Once residing in the tropical region of Mexico, the Olmec favored human sacrifice and bloodletting. They invented a written language, potentially predating the Phoenicians, and developed the concept of "0," groundbreaking mathematics for the time. Foundation of nearly all Mesoamerican culture; natural disaster or their own agricultural practices likely doomed them. **Khmer Empire** — A vast area encapsulating what is now Angkor Wat, once the metropolis of Angkor. Khmer declined from overfarming, war, and droughts causing resource scarcity; later claimed by Thai people, becoming Vietnam, Cambodia, Myanmar, and other regions of Southeast Asia. **The Clovis** — Historically thought the oldest culture in North America, with no written records; known only from stone tools found in New Mexico. New relics have prompted debate over whether other cultures pre-date the Clovis. **Anasazi** — Known for small cliff dwellings carved into the mountains of the American southwest. Existing largely around the 12th century BCE, the Anasazi suddenly left their homeland in the 12th–13th centuries CE. **Mayans** — Former civilization spreading from Mexico into South America, known for a complex calendar, mathematics, and engineering. The reasons for their fall remain unclear; best guesses point to climate change and internecine warfare. **Mycenaeans** — Emerged in southern Greece around 1600 BCE, a powerful naval force and adept traders. Decline unknown; possibly invasion, regional earthquakes, or civil unrest. **Rapa Nui** — Built the Moai stone heads; known as the Eastern Islanders, skilled at open-ocean navigation. Best guess for their decline is resource depletion, forcing abandonment of their homeland. **Aksumite Empire** — Traded heavily with Rome and India; the first major empire to convert to Christianity; developed an alphabet and built obelisks such as the Obelisk of Axum. **Çatalhöyük** — Known as "the world's oldest city," located in lower Turkey. Built like a hive with no roads; each home was entered by ladder or roof opening. Why its inhabitants left is unknown. **The Cucuteni-Trypillian People** — Neolithic culture known for patterned pottery, who burned their entire village to the ground every 60–80 years and rebuilt atop the ashes. Climate change or assimilation is thought to be their downfall. **Nabta Playa** — Likely related to groups that later founded Egypt/Mesopotamia; architects and astronomers who created stone circles nearly 11,000 years ago to diagram the stars. Left when the region became too arid. **Minoans** — Known for about a hundred years of research; based on Crete, peaked around 1600 BCE, then declined after a series of natural disasters beginning with earthquakes. Home to the palace of Knossos. **Cahokia** — A mound city in the American midwest, existing circa 1250 CE, estimated to have held up to 40,000 inhabitants — immense for the era. **The Harappan** — The Indus Valley Civilization, held a huge city in what is now Pakistan a couple thousand years BCE. Developed sanitation systems, mathematics, engineering, and dentistry. Likely a victim of climate concerns. **Silla** — Little is known of the Silla people of Korea, as their remains were largely consumed by the soil. One recovered body was female, with an elongated skull considered normal among the Silla. **The Nabateans** — Unlike other "vanished" cultures, their fate is known precisely: broken apart by Roman expansion, Christianized, and absorbed through multiple enculturation events. **The Sanxingdui** — Appeared in China, then vanished after huge regional earthquakes altered the landscape. **Moche** — Resided in South America; left detailed sculptures and buildings but no written records. El Niño is thought to have contributed to their decline. **The Sea Peoples** — A band of raiders attacking the Hittite Empire and Egypt for roughly a century, terrorizing the Mediterranean before disappearing. #### Submerged Lands and Lost Continents Main articles referenced: Submerged continent, Continental fragment. Although the existence of lost continents is largely mythical (aside from Zealandia and Greater Adria), many places on Earth were once dry land, submerged after the ice age around 10,000 BCE due to rising sea levels — possibly the basis for Neolithic/Bronze Age flood myths. Some were lost to coastal erosion or volcanic eruption. Incomplete list: Sundaland (submerged Sunda Shelf); Kerguelen Plateau; Beringia; Doggerland (bed of the North Sea, once connecting Great Britain to continental Europe); a large island in the Mediterranean of which Malta is the remaining part; Maui Nui (Hawaii archipelago); New Moore Island (Bay of Bengal, emerged 1970, submerged 2010); Strand (island off the German coast, town of Rungholt, washed away 1634); Jordsand (off the Danish coast, washed away 1998–99); Ferdinandea (submerged volcanic island, appeared at least four times); Ravenser Odd (13th-century town in East Yorkshire, vanished January 1392); Dadu Island (Palmyra Atoll, washed away by a storm in 2014); Semyonovsky Island (discovered 1770, eroded away by the 1960s). Scientifically accepted: **Zealandia** (94% submerged, surrounding New Zealand and New Caledonia); **Greater Adria** (once connecting Italy and Northern Africa). Hypothetical lost continents: per L. Sprague de Camp's *Lost Continents* (1954), there is no real scientific evidence for any of them. Most famous: **Atlantis**, derived from ancient Greek geographic speculation and possibly memories of the Minoan eruption of Thera. **Mu**, from the first attempted translation of the Madrid Codex. **Lemuria**, hypothesized to have once connected India, Australia, and Southern Africa. Mythological lands: Plato's Atlantis (*Timaeus*, *Critias*); Agartha (Hollow Earth); Avalon (Arthurian/Cornish/Welsh legend); Buyan (Slavic mythology); Cantre'r Gwaelod (Welsh sunken realm, Cardigan Bay); Iram of the Pillars (Qur'an); Jomsborg and Vineta (Baltic coast); Kitezh (Russia); Kumari Kandam (Tamil, Indian Ocean); Lemuria; Llys Helig (Welsh, Penmaenmawr); Lyonesse (Arthurian, Isles of Scilly/Cornwall); Mu; Shangri-La (possibly inspired by Shambhala); Quivira and Cibola (Seven Cities of Gold); El Dorado; Ys (Brittany, Baie de Douarnenez). #### Cryptids (aquatic, terrestrial, winged) Aquatic: Brosno dragon (Lake Brosno, Russia); Cadborosaurus (Pacific Coast of North America); Champ (Lake Champlain); Dobhar-chú (Ireland); Igopogo (Lake Simcoe, Canada); Isshii/Kusshii (Japan); Labynkyr Devil (Sakha Republic, Russia); Loch Ness Monster (Scotland); Loveland Frog (Ohio); Mamlambo (South Africa); Manipogo (Lake Manitoba); Mokele-mbembe (Republic of Congo); Nahuelito (Argentina); Ningen (Subantarctic); Ogopogo (Lake Okanagan); Sea serpents (all bodies of water); Selma (Norway); Steller's sea ape (Pacific). Terrestrial: Almas (Asia/Caucasus); Barmanou (Middle East/Asia); Beast of Bodmin Moor / Beast of Exmoor (England); Bigfoot/Sasquatch (US/Canada); British big cats (Great Britain); Bukit Timah Monkey Man (Singapore); Chuchunya (Russia); Chupacabra (Puerto Rico originally, spread to Americas); Dover Demon (Massachusetts); Elwetritsch (Germany); Fouke Monster (Arkansas); Honey Island Swamp monster (Louisiana); Lizard Man of Scape Ore Swamp (South Carolina); Michigan Dogman; Minhocão (South America); Mongolian death worm (Gobi Desert); Monkey-man of Delhi; Orang Mawas (Malaysia); Skunk ape (Florida); Yeren (China); Yeti (Himalayas); Yowie (Australia). Winged: Jersey Devil (New Jersey/Pennsylvania); Mothman (Mason County, West Virginia); Owlman (Mawnan, Cornwall); Thunderbird (North America). ### Mythological and Psychological Archetypes #### Muses - Thalia ("The Cheerful One") — Comedy, holds a comic mask or shepherd's crook - Urania ("The Heavenly One") — Astronomy, holds a globe - Melpomene ("She Who Sings") — Tragedy, tragic mask or sword/club/buskins - Polyhymnia ("She of the Many Hymns") — Hymns and sacred poetry, veiled and pensive - Erato ("The Lovely One") — Lyric Poetry, holds a lyre - Calliope ("The One with a Beautiful Voice") — Epic Poetry, foremost of the nine (Hesiod), holds a writing tablet - Clio ("The Celebrator/Proclaimer") — History, holds a scroll - Euterpe ("She Who Pleases") — Flute-playing, shown with an aulos - Terpsichore ("The One Delighting in the Dance") — Choral Lyric and Dancing, shown dancing, sometimes with a lyre Source: [greekmythology.com](https://www.greekmythology.com/Other_Gods/The_Muses/the_muses.html). Domains: Music, poetry, drama, literature, painting, sculpture, architecture. #### Jungian Archetypes The Self, The Anima, The Animus, The Shadow, The Persona, The Father, The Mother, The Child, The Wise Old (Sage), The Hero, The Trickster, The Maiden From [scottjeffrey.com](https://scottjeffrey.com/archetypes-list/): - Four healthy masculine archetypes: King, Warrior, [Magician](https://scottjeffrey.com/magician-archetype/), Lover - Eight shadow archetypes: The Tyrant, The Sadist, The Detached Manipulator, The Addicted Lover, The Weakling, The Masochist, The Denying "Innocent" One, The Impotent Lover - Four healthy archetypes of boyhood: The Divine Child, The Hero, The Precocious Child, The Oedipal Child - Eight shadow archetypes of boyhood: The High Chair Tyrant, The Grandstander Bully, The Know-it-all Trickster, The Momma's Boy, The Weakling Prince, The Coward, The Dummy, The Dreamer #### Enneagram Riso and Hudson numbered types: 1 Reformer, 2 Helper, 3 Achiever, 4 Individualist, 5 Investigator, 6 Loyalist, 7 Enthusiast, 8 Challenger, 9 Peacemaker. Helen Palmer / Enneagram Worldwide named types: 1 The Perfectionist, 2 The Giver, 3 The Performer, 4 The Romantic, 5 The Observer, 6 The Loyal Skeptic, 7 The Epicure, 8 The Protector, 9 The Mediator. #### Extended Archetype Glossary (alphabetical, via scottjeffrey.com) Accountant, Achiever, Addict, Addicted Lover, Adonis, Adventurer, Advocate, Alchemist, Amateur, Ambassador, Analyst, Anarchist, Anchorite, Angel, Anima, Animus, Apprentice, Arbitrator, Architect, Artisan, Artist, Athlete, Attila, Attorney, Author, Avenger, Beggar, Black Widow, Bon Vivant, Boss, Builder, Bully, Burglar, Caregiver, Casanova, Celibate, Challenger, Champion, Chef, Chief, Child, Clown, Communicator, Companion, Con Artist, Consort, Consumer, Copyist, Counselor, Courier, Court Jester, Coward, Craftsperson, Creator, Crime Fighter, Critic, Crone, Damsel, Dark Lord, Defender, Derelict, Destroyer, Detached Manipulator, Detective, Devotee, Devouring Mother, Dilettante, Diplomat, Disciple, Divine Child, Don Juan, Double Agent, Dreamer, Drunk, Dummy, Earth Mother, Emperor, Empress, Enchantress, Engineer, Enthusiast, Entertainer, Environmentalist, Epicure, Escort, Eternal Boy/Girl, Evangelist, Everyman, Examiner, Exorcist, Explorer, Fairy Godmother, Father, Femme Fatale, Flirt, Follower, Fool, Friend, Gambler, Gigolo, Giver, Glutton, Go-Between, God, Goddess, Godfather, Gourmand, Grandstander Bully, Guide, Gunslinger, Guru, Healer, Hedonist, Helper, Herald, Hermit, [Hero](https://scottjeffrey.com/hero-archetype/), Heroine, High Chair Tyrant, Ice Queen, Idiot, Impotent Lover, Indentured Servant, Indigent, Individualist, Innocent Child, Innocent One, Innovator, Instructor, Intellectual, Intuitive Healer, Inventor, Jester, Journalist, Judge, Killer, King, Knight, Leader, Legislator, Liberator, Lobbyist, Loner, Loser, Lover, Loyalist, Mad Scientist, Magical Child, [Magician](https://scottjeffrey.com/magician-archetype/), Maiden, Martyr, Masochist, Master, Matriarch, Mediator, Meditator, Mentor, Mercenary, Messenger, Messiah, Midas, Minister, Minstrel, Miser, Momma's Boy, Monk, Monster, Mother, Mother Nature, Muse, Mystic, Narrator, Nerd, Networker, Ninja, Nomad, Nonconformist, Novice, Nun, Nurse, Observer, Oedipal Child, Olympian, Orphan, Orphan Child, Outcast, Outlaw, Patriarch, Peacemaker, Perfect Mother, Perfectionist, Performer, Persona, Philosopher, Pickpocket, Pilgrim, Pioneer, Pirate, Poet, Preacher, Precocious Child, Priest, Priestess, Prince, Princess, Private Investigator, Profane Prostitute, Progenitor, Prophet, Prostitute, Protector, Protester, Provocateur, Psychopath, Queen, Rabbi, Rebel, Redeemer, Reformer, Renunciate, Rescuer, Revolutionary, Right Arm, Robin Hood, Romantic, Ruler, Saboteur, Sacred Prostitute, Sadist, Sage, Samaritan, Samurai, Savior, Scapegoat, Scavenger, Schemer, Scientist, Scribe, Sculptor, Secretary, Seducer, Seductress, Seeker, Seer, Serial Killer, Serpent, Servant, Settler, [Sex Addict](https://scottjeffrey.com/sexual-energy-transmutation/), Shadow, Shaman, Shape-shifter, Sherlock Holmes, Sidekick, Siren, Skeptic, Slave, Sleuth, Snoop, Sociopath, Soldier, Soldier of Fortune, Spell-caster, Spiritual Master, Spoiler, Spy, Stepmother, Storyteller, Student, Succubus, Swindler, Sybarite, Teacher, Temptress, The Self, Therapist, Thief, Tomboy, Trickster, Tyrant, Tutor, Vagabond, [Vampire](https://scottjeffrey.com/emotional-energy-vampires/), Victim, Villain, Virgin, Visionary, Wanderer, Warrior, Weakling, Weakling Prince, Weaver, Werewolf, Wise Old Man, Wise Woman, Witch, Wizard, Workaholic, Working Mother, Wounded Child, Wounded Healer, Zombie #### Narrative Character Archetypes (via industrialscripts.com) Absent Father, Absent-Minded Professor, Addict, Addicted Lover, Adonis, Ambitious Queen, Angry Chef, Anthropomorphic Personification, Anti-Hero, Authority Figure, Author Surrogate, Backstabbing Friend, Bad Boy, Bad Friend, Bard, Believer, Benevolent Ruler, Blind Seer, Boss, Boy-Next-Door, Bully, Bumbling Sidekick, Bureaucrat, Bruce Lee Clone, Byronic/Tortured Hero, Career Criminal, Caretaker, Catalyst, Childhood Friend, Child Saviour, "Chosen One", Chooser of the Chosen One, Christ-Figure, Cinderella Type, Class Clown, Comic Relief, Complicated Past, Con Artist, Contender, Coward, Crazy Cat Lady, Creepy Twins, Damsel in Distress, Dark Jester, Deformed, Devil Incarnate/Dark Lord, Devotee, Divorced Dad, Double Agent, Dreamer, Dumb College Student, Easy Adapter, Eccentric Foreigner, Elderly Master, Emotionally Repressed, Empath, Enabler, Eternal Klutz, Everyman/woman, Evil Matriarch, Experiment Gone Wrong, Explorer, Femme Fatale, Final Girl, Friendly Rival, Fallen/Corrupter, Guardian Grandparents, Generic Audience Stand-in, Generic Horror Girl, Generic Slasher, Genius, Gentle Giant, Gentleman Thief, Gifted Child, Girl-Next-Door, God/Goddess, Good Guy/Traditional Hero, Good Samaritan, Good Time Traveler, Grieving Widow, Groupie, Guide, Hard-boiled Detective, Hardworker, Harsh Judge, Hedonist, Hermit, Hippy, Hopeless Romantic, Human-Like Creature, Human Plot Device, Hunchback, Idiot Turned Hero, Imposter/Pretender, Innocent, Innovator, Invasive Neighbor, Jaded Lead, Jock, Joker/Jester, Journalist, Leader, Liam Neeson Type, Liar, Living Legend, Logician, Loose Cannon/Crooked Cop, Lovable Pervert, Love Interest, Macho Action Guy, Mad Scientist, Magician/Mage/Shaman, Maiden, Martyr, Masked Superhero, Masochist, Maverick, Mentor, Messenger, Messiah, Momma's Boy, Monk, Monster, Mother/Matriarch, Mr. Fix It, Narrator, Nature Lover, "Nice Guy", Non-Conformist, Outcast, Out-of-Towner, Overly Patient Wife, Paranoid Conspiracy Theorist, Patriarch, Peacemaker, Perfectionist, Perpetual Traveler, Philosopher, Pinning Friend, Predator, Prey, Prince on a White Horse, Psychopath, Puppeteer, Rags to Riches, Reluctant Hero, Reluctant/Unwilling Monster, Rich Woman, Rightful Heir, Rightful King, Robin Hood, Romantic Runner-Up, Royal Usurper, Savant, Scapegoat, Scrooge, Secretive, Servant/Slave, Shapeshifter, Sherlock Holmes Type, Sickly, Skeptic, Sleazy Politician, Soubrette, Southern Belle, Stand-in Parent/Role Model, Star-Crossed Lovers, Starving Artist, Straight Man, Student, Stupid Muscle, Super Soldier, Surprise Genius, Survivalist, Survivor, Thrill-Seeker, Time Traveler's Wife, Tortured Superhero, Town Drunk, Traditionalist, Tragic Hero, Trickster, Troubled Teenager, Truth Seeker, Troubled Vet, Turncoat, Tyrant, Underling/Henchman, Unfortunate Orphan, Unknown Threat, Unlikely Hero, Vampire, Vigilante, Visionary, Warrior, Wannabe Hero, Well-Intentioned Extremist, Whiskey Priest, Wicked Stepmother, Wicked Witch, Wise Mentor, Workaholic, Yokel ![[Pasted image 20220601174608.png]] ### Tarot [Tarot Archetypes List (of the Major Arcana)](https://knowyourarchetypes.com/tarot-archetypes/#Tarot_Archetypes_List_(of_the_Major_Arcana)) #### Major Arcana 1. **The Fool** — the ecstatic traveler who views the world through the eyes of a toddler; represents each of us as naive wanderers off on a great expedition. 2. **The Magician** — the talented and crafty master of all he puts his mind to, in charge of life's methods and tools: wand, pentacle, sword, cup — the 4 symbols of the Minor Arcana. 3. **The High Priestess** — mysterious keeper of spiritual knowledge, guarded and secretive. 4. **The Empress** — the mother-archetype known for nurturing and protecting all of creation. 5. **The Emperor** — ultimate provider and protector who rules over all creation, bringing order from chaos. 6. **The Hierophant** — traditional influence and authority, upholding cultural and religious beliefs. 7. **The Lovers** — twin principles of attraction and opposition; a decision between two equally strong desires. 8. **The Chariot** — facilitates forward movement and progression; emotional and physical drives in balance. 9. **Strength** — a lovely lady who calmingly holds the jaws of a lion, controlling a force that could end her life. 10. **The Hermit** — a recluse detached from daily life, pondering spiritual matters, holding the light of wisdom. 11. **The Wheel of Fortune** — the spinning wheel of fate and destiny; the fundamental principle of karma. 12. **Justice** — enforcer and giver of laws; her two-edged sword cuts both ways. 13. **The Hanged Man** — gives up passions and comfort for a time, sacrificing fleeting pleasures for eternal rewards. 14. **Death** — represents transition; the end of one phase and the beginning of a new chapter. 15. **Temperance** — represents balance; moderation as a bridge to wholeness. 16. **The Devil** — the shadowy and dark side of existence; self-centered commitment to material wealth and evil passions. 17. **The Tower** — a powerful venting of pent-up energy, like a lightning bolt bringing down a tall structure. 18. **The Star** — a glowing light in the dark; guidance, inspiration, and hope. 19. **The Moon** — the eternal mirror of the sun, symbol of the unconscious mind and its mysteries. 20. **The Sun** — symbol of action and consciousness; source of life, light, and warmth. 21. **Judgment** — brings everything to light, symbolizes the start of a new world, and the importance of forgiveness. 22. **The World** — the inexhaustible, spiral dance of life; success, conclusion, and the opportunity to begin a new round. #### Minor Arcana (Suits) **Wands** (materialism and earthly matters): Ace – Drastic material change; 2 Ambition; 3 Obsolete; 4 Celebration; 5 Calamity; 6 Success; 7 Competition; 8 Obstacles; 9 Recovery; 10 Strain; Page – Helpful friend; Knight – Material advancement; Queen – Settling with possessions; King – Material wealth. **Pentacles** (thought and things of the mind): Ace – Drastic change of thought; 2 Confusion; 3 Pondering; 4 Self-obsession; 5 Destitution; 6 Generosity; 7 Contemplation; 8 Skill; 9 Prosperity; 10 Wisdom; Page – Agreeing friend; Knight – Intellectual advancement; Queen – Settling mind; King – Intellectual prominence. **Cups** (emotions and how things feel): Ace – Drastic change of feelings; 2 Bond; 3 Festivity; 4 Melancholia; 5 Despair; 6 Happiness; 7 Temptation; 8 Disgust; 9 Gluttony; 10 Bliss; Page – Comforting friend; Knight – Emotional advancement; Queen – Settling emotions; King – Emotional restraint. **Swords** (action and the force of intention): Ace – Drastic change of action; 2 Crossroads; 3 Separation; 4 Commemoration; 5 Desertion; 6 Loss; 7 Betrayal; 8 Victim; 9 Anguish; 10 Defeat; Page – Allied friend; Knight – Advancement in action; Queen – Settling calamity; King – Decisive action. ### Memory and Sacred Geometry tvtropes; the art of memory; "the method of loci"; Cognitive map [Borromini spiral](https://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.alamy.com%2Fborromini-helicoidal-staircase-at-palazzo-barberini-rome-image181484650.html) Star tetrahedron (MerKaBa); 137.5 degrees (golden angle); B/A = A/(A+B); John Edmark — [reference video](https://youtu.be/OFI1FJcGLeM?t=1292) Klein surface ### Key Theorists - [[Gilles Deleuze]] - philosophy of repetition/difference informs how this page's cyclical mythological systems can be read theoretically ### Exemplary Practitioners %% none yet %% ### Related Concepts - [[Symbolism, Theology, and Occultism]] - shares extensive esoteric-correspondence material (tarot, sephirot, archetypes) - [[Transpersonal and Consciousness Studies]] - shares interest in mapping nonordinary experience via symbolic systems ### Creative and Technical Practices %% none yet %% ### Associated Movements or Institutions %% none yet %% ## References ### Primary Sources Bibliography %% none yet %% ### Secondary Sources Bibliography "The Muses." *Greek Mythology*. [https://www.greekmythology.com/Other_Gods/The_Muses/the_muses.html](https://www.greekmythology.com/Other_Gods/The_Muses/the_muses.html). "Archetypes List." Scott Jeffrey. [https://scottjeffrey.com/archetypes-list/](https://scottjeffrey.com/archetypes-list/). "Archetypes of Characters." Industrial Scripts. [https://industrialscripts.com/archetypes-of-characters/](https://industrialscripts.com/archetypes-of-characters/). "Tarot Archetypes List (of the Major Arcana)." Know Your Archetypes. [https://knowyourarchetypes.com/tarot-archetypes/](https://knowyourarchetypes.com/tarot-archetypes/).